

With this feature, when using supported packs users will no longer need to worry about swapping out controller images. By marrying pieces of Dolphin's custom texture support and controller configuration, texture packs can now be aware of what control is mapped to what button and dynamically change what is displayed on screen!Ĭustom Texture creators now have unprecedented control over how inputs are displayed on screen!

This leads to an increase in instruction and installation complexity, increasing the difficulty of the pack for creators and users alike.Įnter iwubcode's brainchild: Dynamic Input Textures. Many of our bigger packs include custom textures for different types of controllers so the button prompts the game shows will match what is in your hands, however since Dolphin doesn't understand any of this, it's up to the user to manually pick and install the textures for their controller. However, there has always been a pretty big limitation with custom texture loading - it has no idea what controller you are using. These packs allow fans to replay their favorite games like never before, with textures that may rival professional remasters! With hundreds of packs now available, the popularity of this feature is only surpassed by essentials like higher internal resolution. Ever since its introduction in 2009, users have been painstakingly going through some of their favorite games and recreating textures at a higher resolution to stunning effect. 5.0-12801 - Dynamic Input Textures by iwubcode ¶Ĭustom Textures have proven to be one of Dolphin's most powerful enhancements. Note: When using GPU Texture Decoding, Arbitrary Mipmap detection does not function, so certain games that use mipmap effects may malfunction. This is great news for older macs, as GPU Texture Decoding offloads some work from the CPU onto the GPU and can help systems with weak CPU performance. With this, we've reenabled GPU Texture Decoding on macOS. We have some good news, MoltenVK has been updated to v1.1! On top of various improvements and apparent performance increases, the issues we had with GPU Texture Decoding are now resolved. While this looks really cool, we had to entirely disable GPU Texture Decoding on MoltenVK due to rampant crashing.
